The Mystery Of Missed Trees

This game ran at Ambercon UK 2010. It is only here for nostalgic reasons.
Read Harmony Ackerman's journal here.

Game Description

Title: The Mystery of Missed Trees
Players: 6
Mode: Tabletop

Life at the Carlos Cory School for Gifted Orphans is not a bed of roses; the academic regimen is punishing and the discipline is worse. But with the summer here again it is time to put all that aside for a camping trip into the Californian forest. It is a chance to let off steam in glorious natural surroundings. Horse-riding, canoeing and all sorts of outside pursuits are a welcome escape from the blackboard's tyranny. But who are the strangely compelling women parked along the high trail? Why are they so pale, and why have they chosen to camp in the blackened devastation of last-year's fire?

A game for six players. Characters comprising teenagers of between 11 and 14 years to be created by the players before the con. For Character design requirements see the right-hand bar.

This is a continuation game; new and returning characters are welcome.

The Carlos Cory School for Gifted Orphans

The Carlos Cory School for Gifted Orphans - view from great drive

Set in one hundred, fifty acres of idyllic Californian countryside, the Carlos Cory School for Gifted Orphans offers a chance in life to those children who are so often failed by the modern world.

Life's tragedies are harsh on all children, but how much harder is it for their intelligence to be quenched by the unfeeling and under-funded behemoth that is the state welfare system? These children, who may be tomorrow's great men and women — scientists or politicians, doctors or artists — are welcomed by the Carlos Cory School for Gifted Orphans. Whoever they are, whatever their background, we are here to see that they achieve their full potential.

The Carlos Cory School for Gifted Orphans is a private foundation, funded by private donation. None of our children pay fees of any kind, and all truly gifted children are welcome.

The Carlos Cory School for Gifted Orphans - riding

But it is not just in school-time that the Carlos Cory School for Gifted Orphans excels. All of our pupils take part in a wide-ranging programme of activities. Our founder, Carlos Cory, worked his way up from lowly ranch-hand to millionaire horse-breeder. He felt strongly that caring for horses taught many great life-lessons and determined that every pupil of his school be taught to ride. It is a tradition that we are proud to continue to this day. We own thirty horses, which are cared for by the pupils and used by them on frequent outings and vacations. Not to mention their use during lessons as varied as art, genetics and mathematics.

We accept all children who come to us. We have a good relationship with the California State Welfare Department, but many of our children come from other states and even other countries. Some are brought to us privately. Whoever the child is, whatever their background, whatever their needs, however they are gifted, bring them to us. We wont let them down.

The Sequoia National Forest

california-2006.1194806940.pb100098.jpg

Sequoia National Forest is located in the southern Sierra Nevada mountains of California. The national forest is named for the majestic Giant Sequoia trees which populate 38 groves within the boundaries of the forest. Other notable features include glacier-carved landscapes and impressive granite monoliths. This year we shall be returning to our accustomed campsite along the Kern River. We could not use this site last year due to the forest fires in the region.

Last Year

One would think it was difficult to lose someone on an aeroplane, but somehow last year Miss Trees went missing while chaperoning seven pupils on a visit to the school's benefactor Miss Evelyn Flaumel in New York. They returned some days later on horseback accompanied by Miss Flaumel. Various rumours of alarming and fantastic adventures circulated the school for a while. Nobody believes any of them, although the fact remains that Miss Trees is now scared of elephants, and the smell of oil makes her sick. There is probably some perfectly rational explanation that does not involve prehistoric tar pits, saber-toothed tigers and a New York socialite wielding a longbow. And where does being burned as a witch fit into all that?

There have also been some unexplained events in the past year concerning those seven pupils. How does someone walk straight past a hall monitor without being seen, or always seem to have exactly enough money for a candy bar?

Matters Arising

This is an Amber game, set somewhere within the books' sequence, although the characters know nothing of Amber, Chaos or anything else.

The date is the 10th of July, 1981.

Copyright

The images used on this page are:

They are used without permission for private, low-volume, non-commercial use, in the hope that a little free advertising will satisfy.


Add a New Comment
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License